Program

Program overview

Fri April 11 Sat April 12

9:30-9:45

Welcome

9:45-10:30

Paper summaries/madness

Paper session (2 parallel tracks)

11:00-12:00

Industrial panel: The Next 10 years of professional Interaction Design

Paper session (2 parallel tracks)

12:00-13:00

Lunch

Lunch

13:00-14:00

Local research tour

Paper session (2 parallel tracks)

14:15-15:00

Paper session (2 parallel tracks)

Paper session (2 parallel tracks)

15:15-16:00

Paper session (2 parallel tracks)

Cake

16:00-

Demos & poster exhibition

Closing keynote

Friday April 11
 

09.00-09.30 Registration
09.30-10.30 Welcome to SIDeR’14 (E1)
Ylva Fernaeus
Paper summaries/madness
Chair: Vegas Simbelis  
 
10.30-11.00 Coffee break
 
11:00-12.00 Industrial panel (E1): The Next 10 years of professional Interaction Design
Moderators: Jacob Håkansson & Jesper Bratt
 
Panelists:
– Darja Isaksson, Ziggy Creative Colony
– Björn Johansson, SVTi
– James McConnell, Screen Interaction
– Tianlin (Tintin) Gu, Ocean Observation
– Lidia Oshlyansky, Google

12.00-13.00 Lunch break
 
13.00-14.15 Local research tour
The VIC studio, 4th floor
The IxD Team and Mobile Life, 6th floor
 
14.15-15.00 Papers (D2) – Creativity 1
Chair: Lucian Leahu
 
Exploring Communication Between Skilled Musicians and Novices During Casual Jam Sessions
Theresa Nichols
 
Proposing Interactive Technology for a Museum of Dance
Ludvig Bowallius
 
Interaction with Water
Johanna Andersson, Karenina Gunnarson and Lydia Wallgren
Papers (D3) – Methods 1
Chair: Cristian Bogdan
 
Sketching and idea generation during the conceptual phase
Michel Boot
 
Elaborating on the Use of Personas for the Benefit of the Design Context
Mike Kirk Andersen, Wafa Said Mosleh and Yen Mai Thi Trinh
 
Implementing Personas for International Markets: A Question of UX Maturity
Cathrine Seidelin
15.00-15.15 break
 
15.15-16.00 Papers (D2) – Creativity 2
 
Critical design goggles: Explorative use of critical design perspectives in a video production project
Adrian Faber, Viktor Alexandersson and Sofia Lundmark
 
Using Whole Body Interaction to Provoke Reflection on Self-Awareness of Social Presence in Public Spaces
Youran You, Sherif Mekky and Mads Steen Kjellerup Sørensen
 
A Vision for Mobile 3D Modeling
Xiangyu Du, Beilei Zhang, Sabina Andersson
Papers (D3) – Sensing Energies
 
Captology in Participatory Design – Bridging the gap between client and user
Jonas Frich Pedersen and Peter Martin Lolholm Gammelby
 
The Mission: Sense deprivation as a resource for designing a playful experience
Balázs Gőbel, Halfdan Hauch Jensen, Maja Fagerberg Ranten and Liza Shkirando
 
The three everyday energy ecologies: A Theoretical Design Framework for Materializing Energy
Peter Weibrecht
16:00-16-15 Demo setup & Snacks Teachers meeting
 
16.15-17.45 Demo session
 
18.00-21:00 SIDER 10 years celebrations! @ Syster & Bror

 

Saturday, April 12

10:00-10:45 Papers (E2) – Mindblowing
 
If We Could Picture Ourselves On A Dark Stormy Summer Night, Could A Tiny Raindrop Light Us Up?
Stefan Manojlovic
 
FROM techNEWlogy TO techNOWlogy: PROTOTYPES COMMAND THE TROJAN HORSE
Enrique Encinas and Konstantia Koulidou
 
Framing the concept of empowering outcomes in Social Design
Susana Herrera
Papers (E36) – Bodily Presence
 
Interaction in motion: Augmented Telepresence as a Tool for Immersive Dance Experience
Tommy Feldt, Vidhu Saxena, Mohit Goel
 
Human Data Highway: The Integration of Mind, Body and Environment into Computing
Michelle Castañeda
10:45-11:00 Coffee
 
 
11:00-12:00 Papers (E2) – Wearable Tech
 
Wearable Computing and the Hype of Tracking Personal Activity
Sherif Mekky 
 
Exploring Interaction with Mobile Phone Applications through Interactive Winter Scarf Designs
Mona Salmani
 
Designing Skin Probes through Reflective Practices
Konstantia Koulidou, Henrike Dorothée Feckenstedt, Wafa Said Mosleh and Stefan Manojlovic
Papers (E36) – Productivity 
 
The Business Journey’: Finding collaborations through tangibility
Patricia Lima, Michelle Castañeda, Nina Huijboom and Paula Laborda
 
A study of the impact of the individualist versus collectivist dimension on ecommerce website design in the Indian context
Arka Roy, Kabita Banerjee and Sumer Singh
 
Designing and Prototyping a Web Based Device Pairing System for Presentations on Multiple Screens
Michael Schade, David Schneller and Sebastian Ilves
12:00-13:00 Lunch Break
 
13:00-14:00 Papers (E2) – Face-to-Face 
 
Off the Cuff – an improvisation game supporting face-to-face interaction
Agnieszka Szymaszek, Cyrill Averbeck and Daniel Kvarfordt
 
Social Interaction Design: LydLys
Dorte Riisager Ballermann, Esben Gimbel and Nils Oskar Smed
 
Grab a Fika – Facilitating face to face meetings in the mobile age
Anton Malmquist, Olof Bjerke, Kevin Orende and Rostislav Raykov
 
Cafe Chat
Er Luo, Weinan Feng and Irin Manurasada
Papers (E36) – Children
 
CamQuest: Design and Evaluation of a Tablet Application for Educational Use in Preschools
Catherine Hedler and Jennie Berggren
 
Design Toolkit: Shaping Design Thinking in Elementary Education
Daniel Egerer, Jonas Leonas and Wafa Said Mosleh
 
Participatory Design with Preschool Children: A Smartphone Application Concept
Agnieszka Szymaszek, Alex Albu and Kajsa Lindberg
14:00-14:15 Coffee
14:15-15:00 Papers (E2) – Designing for Older People
 
Challenges inUnderstanding Interaction – A Design Exploration Concerning Digitisation and Older Adults
Mette Esager
 
Family Connect: Bridging the gap between Grandparents and Grandchildren through an Interactive Story builder
Sujith Kumar Anand, Shivan Dana Jalal
 
Challenges of Online Services for Older Users
Sari Alaluusua and Jouko Selkälä
Papers (E36) –  Smart materials 
 
The interactive emotion pillow for children: the Furling
Nanna Nauman, Amanda Strömsten and Hanna Kowalska Elleberg
 
Smart Materials as Material, Tool and Method
Nanna Jansen and Pernille Grand
 
Using Smart Materials as an Inspiration Tool in a User Workshop
Marie Louise Juul Søndergaard, Marie-Louise Christensen and Mikkel Thorup Pedersen
15:00-15:30 Cake
 
15:30-16:30 Closing keynote: Barry Brown (E1)
 
16:30- Closing

 

 

 

List of  all papers

Papers to be presented as 10 minute talks (plus optional demo):

Sketching and idea generation during the conceptual phase
Michel Boot

Participatory Design with Preschool Children: A Smartphone Application Concept
Agnieszka Szymaszek, Alex Albu and Kajsa Lindberg

CamQuest: Design and Evaluation of a Tablet Application for Educational Use in Preschools
Catherine Hedler and Jennie Berggren

The interactive emotion pillow for children: the Furling
Nanna Nauman, Amanda Strömsten and Hanna Kowalska Elleberg

Elaborating on the Use of Personas for the Benefit of the Design Context
Mike Kirk Andersen, Wafa Said Mosleh and Yen Mai Thi Trinh

Design Toolkit: Shaping Design Thinking in Elementary Education
Daniel Egerer, Jonas Leonas and Wafa Said Mosleh

Framing the concept of empowering outcomes in Social Design
Susana Herrera

Off the Cuff – an improvisation game supporting face-to-face interaction
Agnieszka Szymaszek, Cyrill Averbeck and Daniel Kvarfordt

Implementing Personas for International Markets: A Question of UX Maturity
Cathrine Seidelin

Using Whole Body Interaction to Provoke Reflection on Self-Awareness of Social Presence in Public Spaces
Youran You, Sherif Mekky and Mads Steen Kjellerup Sørensen

Critical design goggles: Explorative use of critical design perspectives in a video production project
Adrian Faber, Viktor Alexandersson and Sofia Lundmark

Grab a Fika – Facilitating face to face meetings in the mobile age
Anton Malmquist, Olof Bjerke, Kevin Orende and Rostislav Raykov

Designing Skin Probes through Reflective Practices
Konstantia Koulidou, Henrike Dorothée Feckenstedt, Wafa Said Mosleh and Stefan Manojlovic

‘The Business Journey’: Finding collaborations through tangibility
Patricia Lima, Michelle Castañeda, Nina Huijboom and Paula Laborda

Challenges in Understanding Interaction – A Design Exploration Concerning Digitisation and Older Adults
Mette Esager

Wearable Computing and the Hype of Tracking Personal Activity
Sherif Mekky

The Mission: Sense deprivation as a resource for designing a playful experience
Balázs Gőbel, Halfdan Hauch Jensen, Maja Fagerberg Ranten and Liza Shkirando

Challenges of Online Services for Older Users
Sari Alaluusua and Jouko Selkälä

FROM techNEWlogy TO techNOWlogy: PROTOTYPES COMMAND THE TROJAN HORSE
Enrique Encinas and Konstantia Koulidou

Using Smart Materials as an Inspiration Tool in a User Workshop
Marie Louise Juul Søndergaard, Marie-Louise Christensen and Mikkel Thorup Pedersen

Exploring Communication Between Skilled Musicians and Novices During Casual Jam Sessions
Theresa Nichols

Designing and Prototyping a Web Based Device Pairing System for Presentations on Multiple Screens
Michael Schade, David Schneller and Sebastian Ilves

Captology in Participatory Design – Bridging the gap between client and user
Jonas Frich Pedersen and Peter Martin Lolholm Gammelby

Smart Materials as Material, Tool and Method
Nanna Jansen and Pernille Grand

If We Could Picture Ourselves On A Dark Stormy Summer Night, Could A Tiny Raindrop Light Us Up?
Stefan Manojlovic

Human Data Highway: The Integration of Mind, Body and Environment into Computing
Michelle Castañeda

The three everyday energy ecologies: A Theoretical Design Framework for Materializing Energy
Peter Weibrecht

A study of the impact of the individualist versus collectivist dimension on ecommerce website design in the Indian context
Arka Roy, Kabita Banerjee and Sumer Singh

Proposing Interactive Technology for a Museum of Dance
Ludvig Bowallius

Exploring Interaction with Mobile Phone Applications through Interactive Winter Scarf Designs
Mona Salmani

Interaction with Water
Johanna Andersson, Karenina Gunnarson and Lydia Wallgren

Interaction in motion: Augmented Telepresence as a Tool for Immersive Dance Experience
Tommy Feldt, Vidhu Saxena, Mohit Goel

Family Connect: Bridging the gap between Grandparents and Grandchildren through an Interactive Story builder
Sujith Kumar Anand, Shivan Dana Jalal

Cafe Chat
Er Luo, Weinan Feng and Irin Manurasada

Posters and Demos

Interactive In-Situ Requirements Gathering: Extending Beyond Questionnaires and Interviews
Malin Wik

Wriggling Bits Worm Pixels Squirming Out of The Desktop As A Dynamic Tangible Display
Jonas Leonas

Social Interaction Design: LydLys
Dorte Riisager Ballermann, Esben Gimbel and Nils Oskar Smed

The Idea Booth: A Design Case!
Christian Jensen and Melisa Jugo

Canvas Dance: an interactive dance visualization prototype for nightclubs
Carla Griggio, Germán Leiva and Víctor Valle Juarranz

#Fashion: A vision for new sustainable outfit practices
Deborah Lindberg, Jacob Håkansson, Jesper Bratt, Sarah Freilich

A Proposal of a Future Artificial Interior Designer Application
Anxiao Chen, Christina Jansson, Tobias Nilsen, Mikaela Öberg

The Modular Surface
Paweł Boniecki, Daniel Molin, John Turesson, Johannes Törnqvist

Full program with presentation slots for accepted papers will be announced once the reviewing process is completed. In the meanwhile, you are welcome to contact us with questions and suggestions below.
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