Program
Program overview
Fri April 11 | Sat April 12 | |
9:30-9:45 |
Welcome |
|
9:45-10:30 |
Paper summaries/madness |
Paper session (2 parallel tracks) |
11:00-12:00 |
Industrial panel: The Next 10 years of professional Interaction Design |
Paper session (2 parallel tracks) |
12:00-13:00 |
Lunch |
Lunch |
13:00-14:00 |
Local research tour |
Paper session (2 parallel tracks) |
14:15-15:00 |
Paper session (2 parallel tracks) |
Paper session (2 parallel tracks) |
15:15-16:00 |
Paper session (2 parallel tracks) |
Cake |
16:00- |
Demos & poster exhibition |
Closing keynote |
Friday April 11
09.00-09.30 | Registration | |
09.30-10.30 |
Welcome to SIDeR’14 (E1) Ylva Fernaeus Paper summaries/madness Chair: Vegas Simbelis |
|
10.30-11.00 |
Coffee break |
|
11:00-12.00 |
Industrial panel (E1): The Next 10 years of professional Interaction Design Moderators: Jacob Håkansson & Jesper Bratt Panelists: – Darja Isaksson, Ziggy Creative Colony – Björn Johansson, SVTi – James McConnell, Screen Interaction – Tianlin (Tintin) Gu, Ocean Observation – Lidia Oshlyansky, Google |
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12.00-13.00 |
Lunch break |
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13.00-14.15 |
Local research tour The VIC studio, 4th floor The IxD Team and Mobile Life, 6th floor |
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14.15-15.00 |
Papers (D2) – Creativity 1 Chair: Lucian Leahu Exploring Communication Between Skilled Musicians and Novices During Casual Jam Sessions Theresa Nichols Proposing Interactive Technology for a Museum of Dance Ludvig Bowallius Interaction with Water Johanna Andersson, Karenina Gunnarson and Lydia Wallgren |
Papers (D3) – Methods 1 Chair: Cristian Bogdan Sketching and idea generation during the conceptual phase Michel Boot Elaborating on the Use of Personas for the Benefit of the Design Context Mike Kirk Andersen, Wafa Said Mosleh and Yen Mai Thi Trinh Implementing Personas for International Markets: A Question of UX Maturity Cathrine Seidelin |
15.00-15.15 |
break |
|
15.15-16.00 | Papers (D2) – Creativity 2 Critical design goggles: Explorative use of critical design perspectives in a video production project Adrian Faber, Viktor Alexandersson and Sofia Lundmark Using Whole Body Interaction to Provoke Reflection on Self-Awareness of Social Presence in Public Spaces Youran You, Sherif Mekky and Mads Steen Kjellerup Sørensen A Vision for Mobile 3D Modeling Xiangyu Du, Beilei Zhang, Sabina Andersson |
Papers (D3) – Sensing Energies Captology in Participatory Design – Bridging the gap between client and user Jonas Frich Pedersen and Peter Martin Lolholm Gammelby The Mission: Sense deprivation as a resource for designing a playful experience Balázs Gőbel, Halfdan Hauch Jensen, Maja Fagerberg Ranten and Liza Shkirando The three everyday energy ecologies: A Theoretical Design Framework for Materializing Energy Peter Weibrecht |
16:00-16-15 | Demo setup & Snacks | Teachers meeting |
16.15-17.45 | Demo session |
|
18.00-21:00 | SIDER 10 years celebrations! @ Syster & Bror |
Saturday, April 12
List of all papers
Papers to be presented as 10 minute talks (plus optional demo):
Sketching and idea generation during the conceptual phase
Michel Boot
Participatory Design with Preschool Children: A Smartphone Application Concept
Agnieszka Szymaszek, Alex Albu and Kajsa Lindberg
CamQuest: Design and Evaluation of a Tablet Application for Educational Use in Preschools
Catherine Hedler and Jennie Berggren
The interactive emotion pillow for children: the Furling
Nanna Nauman, Amanda Strömsten and Hanna Kowalska Elleberg
Elaborating on the Use of Personas for the Benefit of the Design Context
Mike Kirk Andersen, Wafa Said Mosleh and Yen Mai Thi Trinh
Design Toolkit: Shaping Design Thinking in Elementary Education
Daniel Egerer, Jonas Leonas and Wafa Said Mosleh
Framing the concept of empowering outcomes in Social Design
Susana Herrera
Off the Cuff – an improvisation game supporting face-to-face interaction
Agnieszka Szymaszek, Cyrill Averbeck and Daniel Kvarfordt
Implementing Personas for International Markets: A Question of UX Maturity
Cathrine Seidelin
Using Whole Body Interaction to Provoke Reflection on Self-Awareness of Social Presence in Public Spaces
Youran You, Sherif Mekky and Mads Steen Kjellerup Sørensen
Critical design goggles: Explorative use of critical design perspectives in a video production project
Adrian Faber, Viktor Alexandersson and Sofia Lundmark
Grab a Fika – Facilitating face to face meetings in the mobile age
Anton Malmquist, Olof Bjerke, Kevin Orende and Rostislav Raykov
Designing Skin Probes through Reflective Practices
Konstantia Koulidou, Henrike Dorothée Feckenstedt, Wafa Said Mosleh and Stefan Manojlovic
‘The Business Journey’: Finding collaborations through tangibility
Patricia Lima, Michelle Castañeda, Nina Huijboom and Paula Laborda
Challenges in Understanding Interaction – A Design Exploration Concerning Digitisation and Older Adults
Mette Esager
Wearable Computing and the Hype of Tracking Personal Activity
Sherif Mekky
The Mission: Sense deprivation as a resource for designing a playful experience
Balázs Gőbel, Halfdan Hauch Jensen, Maja Fagerberg Ranten and Liza Shkirando
Challenges of Online Services for Older Users
Sari Alaluusua and Jouko Selkälä
FROM techNEWlogy TO techNOWlogy: PROTOTYPES COMMAND THE TROJAN HORSE
Enrique Encinas and Konstantia Koulidou
Using Smart Materials as an Inspiration Tool in a User Workshop
Marie Louise Juul Søndergaard, Marie-Louise Christensen and Mikkel Thorup Pedersen
Exploring Communication Between Skilled Musicians and Novices During Casual Jam Sessions
Theresa Nichols
Designing and Prototyping a Web Based Device Pairing System for Presentations on Multiple Screens
Michael Schade, David Schneller and Sebastian Ilves
Captology in Participatory Design – Bridging the gap between client and user
Jonas Frich Pedersen and Peter Martin Lolholm Gammelby
Smart Materials as Material, Tool and Method
Nanna Jansen and Pernille Grand
If We Could Picture Ourselves On A Dark Stormy Summer Night, Could A Tiny Raindrop Light Us Up?
Stefan Manojlovic
Human Data Highway: The Integration of Mind, Body and Environment into Computing
Michelle Castañeda
The three everyday energy ecologies: A Theoretical Design Framework for Materializing Energy
Peter Weibrecht
A study of the impact of the individualist versus collectivist dimension on ecommerce website design in the Indian context
Arka Roy, Kabita Banerjee and Sumer Singh
Proposing Interactive Technology for a Museum of Dance
Ludvig Bowallius
Exploring Interaction with Mobile Phone Applications through Interactive Winter Scarf Designs
Mona Salmani
Interaction with Water
Johanna Andersson, Karenina Gunnarson and Lydia Wallgren
Interaction in motion: Augmented Telepresence as a Tool for Immersive Dance Experience
Tommy Feldt, Vidhu Saxena, Mohit Goel
Family Connect: Bridging the gap between Grandparents and Grandchildren through an Interactive Story builder
Sujith Kumar Anand, Shivan Dana Jalal
Cafe Chat
Er Luo, Weinan Feng and Irin Manurasada
Posters and Demos
Interactive In-Situ Requirements Gathering: Extending Beyond Questionnaires and Interviews
Malin Wik
Wriggling Bits Worm Pixels Squirming Out of The Desktop As A Dynamic Tangible Display
Jonas Leonas
Social Interaction Design: LydLys
Dorte Riisager Ballermann, Esben Gimbel and Nils Oskar Smed
The Idea Booth: A Design Case!
Christian Jensen and Melisa Jugo
Canvas Dance: an interactive dance visualization prototype for nightclubs
Carla Griggio, Germán Leiva and Víctor Valle Juarranz
#Fashion: A vision for new sustainable outfit practices
Deborah Lindberg, Jacob Håkansson, Jesper Bratt, Sarah Freilich
A Proposal of a Future Artificial Interior Designer Application
Anxiao Chen, Christina Jansson, Tobias Nilsen, Mikaela Öberg
The Modular Surface
Paweł Boniecki, Daniel Molin, John Turesson, Johannes Törnqvist
Full program with presentation slots for accepted papers will be announced once the reviewing process is completed. In the meanwhile, you are welcome to contact us with questions and suggestions below.
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